Big Bass Splash: crease open the reels and cast your line
A turquoise-water fishing slot from Reel Kingdom where fish double as money symbols worth up to 5000x your total bet, and every wild collected during free spins folds a new multiplier layer into the round.
What sits under the waterline of Big Bass Splash
Big Bass Splash keeps the canyon-and-turquoise-water setting recognisable from the wider Big Bass series while running its own free spins engine. Fish symbols double as money symbols, each spin assigning them a random cash multiplier that only pays out once a wild fisherman swims across the same free spin and collects it. Volatility here is shaped almost entirely by how many of those money-symbol values land and how far the wild collection climbs before the round closes, rather than by base-game line hits alone.
Below, every mechanic from the in-game rules is folded into its own panel: paylines and betting, the money symbol range, free spins triggers, the wild collection and retrigger levels, the base game's extra scatter chances, the pre-round modifiers, and the buy feature alongside the win cap.
Reels, paylines and how the total bet is built
Big Bass Splash runs on 5 reels with 3 rows visible and pays across 10 fixed paylines. All symbols pay from left to right on adjacent reels, starting from the leftmost reel, so the fisherman wild and the paying fish need to line up from reel one outward.
Total bet is built from three inputs: coins per line, coin value, and the number of lines. Total bet equals coins per line multiplied by coin value multiplied by the number of lines.
Money symbols: the fish that pay from 2x to 5000x
The fish paying symbols double as MONEY symbols. On every spin they take a random money value that can be won during the FREE SPINS feature. The possible values, always shown as a multiplier of total bet, are:
None of these values pay by themselves. They only convert into cash once a WILD fisherman symbol collects them during a free spin.
Free spins: scatter counts and spins awarded
Hitting 3 or more SCATTER bass symbols anywhere on the reels triggers the FREE SPINS feature. The SCATTER appears on all reels.
| Scatters landed | Free spins awarded |
|---|---|
| 3 scatters | 10 free spins |
| 4 scatters | 15 free spins |
| 5 scatters | 20 free spins |
In the base game, if only 2 scatters land, there is a chance for a respin where reels holding a scatter drop one position down while the remaining reels respin, or for a hook to pull an extra scatter onto a reel.
Wild collection and the four retrigger levels
The WILD symbol is the fisherman himself. He appears on all reels during FREE SPINS and substitutes for every symbol except SCATTER. Each wild that lands also collects every money symbol value showing on screen at that moment, and every wild collected during the feature stays banked until the round ends.
- Level 1 — starting multiplier 1x while 0 to 3 wilds have been collected.
- Level 2 — every 4th wild retriggers the feature, adds 10 more free spins, and lifts the money symbol multiplier to 2x for 4 to 7 wilds collected.
- Level 3 — multiplier rises to 3x once 8 to 11 wilds are collected, again with 10 more free spins on the retrigger.
- Level 4 — multiplier jumps to 10x from the 12th wild collected onward; the feature cannot retrigger again after this level.
Modifiers selected before a free spins round
Before a FREE SPINS round begins, between 0 and 5 modifiers are randomly selected to shape that round:
- More Fish — more fish money symbols appear on the reel strips during the round.
- More Fisherman — more WILD symbols appear on the reel strips during the round.
- More Dynamite, Hooks and Bazookas — a higher chance of hitting the dynamite, hook or bazooka spin features.
- Start from Level 2 — the round begins already at level 2 of the wild collection progression.
- +2 Spins — the round starts with 2 extra free spins, and every retrigger adds 2 further spins on top of the usual 10.
Buy Free Spins and the 5000x win cap
The FREE SPINS round can be bought directly from the base game for 100x the current total bet. On the triggering spin of a bought round, 3, 4 or 5 scatters can land at random, deciding how many spins the round begins with.
Every round, bought or triggered naturally, is capped at 5000x total bet. If the running total win of a FREE SPINS round reaches 5000x, the round ends immediately, the win is paid, and any remaining free spins are forfeited.